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Lumin Hub — Pet Simulator 99

Listed as “Lumin Hub” by No6No6No7y on ScriptBlox, 14 Jul 2026. Checked 26 Oct 2026.

Lumin Hub

Statically screened Key required
loader.lua
loadstring(game:HttpGet("https://api.luarmor.net/files/v4/loaders/1ca06f202ea622fd6b9ac6acb8aee6ca.lua"))()

This line downloads and runs code from the URL at run time, so what it does can change with any commit. We fetched it as text — we did not run it. Running third-party scripts breaks the Roblox Terms of Use and can get accounts banned.

Rights basis
Published by the uploader for copy-paste
Loader target
https://api.luarmor.net/files/v4/loaders/1ca06f202ea622fd6b9ac6acb8aee6ca.lua
HTTP 200 · 1.2 KB · readable text · sha256 d6000d1df371…
Files it requests next
https://cdn.luarmor.net/v4_init_ocendmz.lua — HTTP 200, 327 B
Last fetched
ScriptBlox views
5.5K
Report
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What the uploader claims

Text from the listing, not verified by us. Feature tags are our reading of it.

Auto farmBoss farmTeleportMovementAnti-AFKAuto fishingAuto buyAuto collectSpawn/dupe claimsAuto hatchFPS / visuals
  • Feature List:
  • Mini Games: Auto Fishing
  • Auto Digging
  • Auto Complete Obbies
  • Auto Rank Quests
  • Auto Area Quests
  • Event — Farm: Auto Farm Field
  • Auto Tap
  • Auto Advance
  • Hold Zone/Boss Farm
  • Auto Retreat
  • Event — Progress: Auto Rebirth
  • Auto Buy Selected Heroes Upgrades
  • Event — Eggs & Items: Auto Hatch Tap Heroes Egg at maximum unlocked amount
  • Auto Use Heroes Consumables
  • Event — Loadout: Auto Switch Pet Loadout at selected level
  • Farming — Coins: Auto Farm Coins
  • Auto Farm Diamonds

What our check found

Status
Statically screened Loader target fetched as readable text (HTTP 200); no red-flag patterns found by our static scan. Not run, not a guarantee.
Key system
Required — flagged by the uploader or key-system code found in the fetched files.
Other signals
key system, file write
Fetch chain
https://api.luarmor.net/files/v4/loaders/1ca06f202ea622fd6b9ac6acb8aee6ca.lua → HTTP 200, 1.3K bytes↳ https://cdn.luarmor.net/v4_init_ocendmz.lua → HTTP 200
Code fingerprint
sha256 bbde397888c933088622e7afcd3a69b73615ed3ea9fe46a60bace23695215dc1

6FootScripts Slime

Loader reachable
Auto farmAuto hatch
loader.lua
loadstring(game:HttpGet('https://raw.githubusercontent.com/SlamminPig/6FootScripts/main/Scripts/PetSimulator99.lua'))();

Walkspeed Changer

Statically screened
Movement
loader.lua
getgenv().playerSpeed = 100

local mt = getrawmetatable(game)
local old = mt.__newindex 
setreadonly(mt, false)
mt.__newindex = function(self, idx, val)
if idx == 'WalkSpeed' then 
return old(self, idx, playerSpeed)
end 
return old(self, idx, val)
end 
setreadonly(mt, true)

GanjaHub auto farm

Loader reachable
Auto farm
loader.lua
loadstring(game:HttpGet"https://raw.githubusercontent.com/Krnow1/Ganjahub/main/Ganjahubontop")()

skyhub

Statically screened
Auto farm
loader.lua
loadstring(game:HttpGet('https://raw.githubusercontent.com/SKOIXLL/RIVERHUB-SKYHUB/main/WL.lua'))();

efficient auto collect orbs

Statically screened
Auto farmAuto collect
loader.lua
local a = game.Players.LocalPlayer.Character.HumanoidRootPart
local b = workspace.__THINGS

local function get()
    local cf = a.CFrame
    for i,v in pairs(b.Lootbags:GetChildren()) do
    v:PivotTo(cf)
    end
    for i,v in pairs(b.Orbs:GetChildren()) do
    v:PivotTo(cf)

    end
end


while task.wait(0.5) do
get()
end

Dig Aura Now Mines Chests

Statically screened
loader.lua
--Script can be improved by a lot but It's pretty hard to script using mobile, It will randomly dig blocks within a radius of 15 so about a 3x3 range.

spawn(function()
while wait() do
for i,v in pairs(workspace.__THINGS.__INSTANCE_CONTAINER.Active.Digsite.Important.ActiveBlocks:GetChildren()) do
if v.Name == "Part" and (v.Position and (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Position).magnitude < 15) then
for i = 1, 5 do
local args = {
    [1] = "Digsite",
    [2] = "DigBlock",
    [3] = v:GetAttribute('Coord')
}

game:GetService("ReplicatedStorage"):WaitForChild("Network"):WaitForChild("Instancing_FireCustomFromClient"):FireServer(unpack(args))
end
wait(0.1)
break
end
end
end
end)

spawn(function()
while wait() do
for i,v in pairs(workspace.__THINGS.__INSTANCE_CONTAINER.Active.Digsite.Important.ActiveChests:GetChildren()) do
if v.Name == "Part" and (v.Position and (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Position).magnitude < 20) then
local args = {
    [1] = "Digsite",
    [2] = "DigChest",
    [3] = v:GetAttribute('Coord')
}

game:GetService("ReplicatedStorage"):WaitForChild("Network"):WaitForChild("Instancing_FireCustomFromClient"):FireServer(unpack(args))
break
end
end
end
end)